Linux Graphics Users
May 21, 2018, 03:47:12 pm
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Please refrain form posting on this site
  Home Help Search Gallery Links Staff List Calendar Login Register  

So.... what's needed?

Pages: [1]   Go Down
Author Topic: So.... what's needed?  (Read 960 times)
Founding Member
Offline Offline

Posts: 217

View Profile
« on: April 02, 2008, 03:21:15 pm »

 OK, so now we know that we are missing a plethora of filters and other tools to pruduce a useful .svg file in between the import and export stages. But, what are they? Where the heck are we gonna find all this shhhhhh---tuff?
 Well, a good place to start, might just be as easy as opening your inkscape folder, and take a look at the sub-folders like "extensions" and see all the various perl, python, shell scripts, etc.
 Then we need to understand what each one's function is and how it relates to the game

 Now.. I am by no means a very tech savvy individual... so all that stuff is chicken scratch to me Cheesy Hence my severe disability and inability to do all of this on my own.
 Damnit... I'm an artist Jim.... not a developer Grin
 So, any help I could get form other interested parties would be far more than simply appreciated Smiley
Report Spam   Logged

Social Buttons

Pages: [1]   Go Up
Jump to:  

Bookmark this site! | Upgrade This Forum - Create your own Forum

Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy